Riot continues to uphold their "player first" vision by devoting the entire company's activity around prioritizing the player experience, and has been acclaimed for its focus on balanced game design, community engagement, and pioneering work in establishing games as a service. As League enters its second decade, Riot continues to evolve the game while delivering new experiences to players with Teamfight Tactics, Legends of Runeterra, VALORANT, League of Legends: Wild Rift, and multiple work-in-progress titles. Riot is also expanding the world of Runeterra through multimedia projects across music, comic books, board games, and the upcoming animated series Arcane.
Riot Games is headquartered in Los Angeles, CA and has ~3,000 employees across 23 offices around the world to support players globally. Riot is certified as a Great Place to Work and has been featured on numerous lists including Fortune’s “100 Best Companies to Work For,” “25 Best Companies to Work in Technology,” “100 Best Workplaces for Millennials,” and “50 Best Workplaces for Flexibility.”
Marc is also active outside of Riot and serves on the board of several non-profit organizations, including: Unite America, focused on addressing the polarized gridlock in Washington; and City Year Los Angeles, focused on lowering the dropout rate in the worst performing schools in the nation's toughest neighborhoods. Marc has also been recognized with several awards such as the Ernst & Young Entrepreneur of the Year award, several Game Developers Choice Awards, and a BAFTA.
Marc lives in Los Angeles with his wife, Ashley Merrill, the Founder and CEO of Lunya and two children. Outside of work, Marc enjoys having fun and challenging himself with games, sports, philosophy, and great friends.